(Okay, the “*coughcough*” was mostly random.) When you see the words “Cops and Robbers,” there are a couple things you might think of. One of these things is a game called Cops and Robbers (see more in blockquote below). The game is the closest to what I’m talking about.
Today for math, I did a graphing game on the computer called: Cops and Robbers. In the game, you were supposed to find the robber by entering a guess of what the “robber’s” (x,y) position was. If you guessed wrong, it would put a little blue dot in that position that had a number on it. That number told people how many “paces” the robber was away; most the time those paces weren’t just straight lines.
So what happened?
At the start I just played normally: make a guess, then go from there. Then I randomly started clicking the “test coords” button with the same “coords” (coordinates) entered. My mom and I started joking about this, and I told her that if the game had me down for a ridiculous number of guesses, we’d know that it counted my extra clicks. She said, “If it says something like ‘You took 72 guesses,’ we’ll know it did.”
Later as I was playing with it, she wondered if we actually could make 72 guesses. (The game didn’t count my extra clicks.) I said it was easy to find out, and I started a math problem to see how many guesses we could make. It turned out to be 169.
At first Mom thought it would be hard to make all the guesses because we’d probably accidentally hit the Robber. But I pointed out: “No, we wouldn’t even have to find the Robber; we’d just have to find where the robber CAN’T be.” This made me go off and want to try. And look at what I did: (more…)



